Summary
Jonathan Schramm is a consultant and software engineer with 12 years of professional experience, specializing in backend development, systems engineering, and security. His career spans roles from game programming to reverse engineering and penetration testing at organizations including The Gang, FRA and the Swedish Police Authority, giving him a rare blend of offensive security insight and production-grade backend expertise. Proficient in C#, Python, Lua and Node.js, he builds robust server-side systems while keeping a strong focus on threat modeling and secure architecture. Jonathan’s background in game design and 3D art informs a creative approach to problem solving and performance-sensitive code. Based in Stockholm, he brings hands-on consulting experience at Omegapoint and an ability to translate complex technical findings into practical, auditable solutions. Outside work he plays guitar and shares life with two cats, a small detail that hints at his steady, curious temperament.
11 years of coding experience
6 years of employment as a software developer
Systemsdevelopment using C# and .NET, Systemsdevelopment using C# and .NET at Newton
Bachelor's degree, Game Design and 3D Art, Bachelor's degree, Game Design and 3D Art at Högskolan på Gotland