Summary
Jonathan Urosevic is a UCLA-trained software engineer with 11 years of hands-on experience building performance-sensitive systems across security, gaming, and enterprise domains. Currently at Broadcom, he brings deep C++ expertise from projects like a sandboxing environment at Symantec and game engine work at Heavy Iron Studios, alongside full-stack experience developing Flask/MongoDB backends and React frontends. He has shipped cross-platform ports (including a PS5 title) and led a seven-engineer team to deliver an online learning platform during the pandemic. Jonathan pairs engineering with teaching—building curricula and instructing Python, game development, and cybersecurity for a nonprofit—and has run the UCLA Band’s website, showing attention to both user-facing products and community impact. He’s comfortable adding tooling and CI (Jenkins, Clang builds, unit tests) to raise reliability and performance in production. Based in Los Angeles, he blends pragmatic engineering with mentorship and an appetite for solving platform-level challenges.
11 years of coding experience
2 years of employment as a software developer
Bachelor's degree, Computer Science, 3.7 / 4.0 GPA, Bachelor's degree, Computer Science, 3.7 / 4.0 GPA at University of California, Los Angeles