Jonathan Urosevic

Software Engineer at Broadcom Inc.

Los Angeles, California, United States
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Summary

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Senior
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Top School
Jonathan Urosevic is a UCLA-trained software engineer with 11 years of hands-on experience building performance-sensitive systems across security, gaming, and enterprise domains. Currently at Broadcom, he brings deep C++ expertise from projects like a sandboxing environment at Symantec and game engine work at Heavy Iron Studios, alongside full-stack experience developing Flask/MongoDB backends and React frontends. He has shipped cross-platform ports (including a PS5 title) and led a seven-engineer team to deliver an online learning platform during the pandemic. Jonathan pairs engineering with teaching—building curricula and instructing Python, game development, and cybersecurity for a nonprofit—and has run the UCLA Band’s website, showing attention to both user-facing products and community impact. He’s comfortable adding tooling and CI (Jenkins, Clang builds, unit tests) to raise reliability and performance in production. Based in Los Angeles, he blends pragmatic engineering with mentorship and an appetite for solving platform-level challenges.
code11 years of coding experience
job2 years of employment as a software developer
bookBachelor's degree, Computer Science, 3.7 / 4.0 GPA, Bachelor's degree, Computer Science, 3.7 / 4.0 GPA at University of California, Los Angeles
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Github Skills (100)

game-development10
game-engine10
api10
nudity-detection10
steam10
vscode-extension10
binding10
vscode10
open-source10
discord-bot10
discord-py10
keybindings10
godot9
tml9
visual-studio9

Programming languages (14)

C#C++CRustScalaHTMLJupyter NotebookTypeScript

Github contributions (5)

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JohnnyUrosevic/Momotype

Nov 2021 - Jul 2022

Contributions:35 commits, 2 pushes, 1 branch in 7 months
JohnnyUrosevic/dotfiles

Jul 2020 - Dec 2024

Contributions:38 pushes, 1 branch in 4 years 6 months
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Jonathan Urosevic - Software Engineer at Broadcom Inc.