Jong-il Seok

Software Engineer at Electronic Arts (EA)

South Korea
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Summary

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Senior
Jong-il Seok is a seasoned software engineer based in South Korea with over a decade of experience building backend systems for games, navigation, and large-scale web services. He has shipped live products at Electronic Arts (FIFA Online 4, Need for Speed Online) and supported critical infrastructure for SK Planet’s T Map, 11st, and OK Cashbag, often working on API gateways, routing, and deployment automation. His background spans Spring-based REST APIs, batch processing, analytics (Hadoop/Hive), Redis, search, and database work including sharding and JDBC tooling, reflecting a strong operational mindset. Jong-il pairs mobile and web development experience with hands-on engineering in performance testing, SDK generation, and build/deploy systems, and is comfortable taking features from design through production. An understated strength is his cross-domain adaptability—moving from GIS and image-processing pipelines at NAVER to game backend analytics and real-time services—making him effective in both product and platform roles.
code8 years of coding experience
job7 years of employment as a software developer
languagesEnglish
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Stackoverflow

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Github contributions (1)

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playnodeconf/playnode.io

Aug 2017 - Nov 2017

Contributions:8 commits in 2 months
playnode
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Jong-il Seok - Software Engineer at Electronic Arts (EA)