Summary
Jongbin Oh is a Seoul-based lead programmer with 14 years of game development experience spanning engine, client, and server gameplay systems. He has progressed from low-level engine and tool work at Nexon and NCSOFT to leading server and architecture teams on major projects like Project DX, ArcheAge Chronicles, and recent Round8 studio titles. Comfortable across C++ game engines, backend services (including Elixir work), and cross-disciplinary team leadership, he frequently bridges client-server gaps and drives production-ready tooling. Notably, he has steered both technical architecture and program teams—combining deep systems knowledge with hands-on delivery—making him effective at shipping complex online game features end-to-end.
14 years of coding experience
20 years of employment as a software developer
공학 학사 컴퓨터 공학, 공학 학사 컴퓨터 공학 at Kyungpook National University