Jordan Barnes

Senior Software Engineer at Microsoft

Greater Seattle Area United States
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Summary

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Senior
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Top School
Jordan Barnes is a Senior Software Engineer with 14 years of hands-on experience building reliable system-level and user-facing features at scale, currently at Microsoft after a stint at AWS. He’s delivered impactful BitLocker and Windows Device Encryption improvements—reducing hardware requirements, adding BypassIO support, and shipping hotpatches to production—while also analyzing kernel traces and crash dumps to root-cause difficult issues. Jordan pairs systems expertise with a keen eye for UX, contributing front-end improvements to the turn-based strategy game AncientBeast and optimizing in-game feedback and unit behavior. Studying computer science at the University of Washington, he brings both academic curiosity in distributed systems and a practical track record of turning complex kernel and cloud problems into customer-facing solutions.
code14 years of coding experience
job10 years of employment as a software developer
bookBachelor of Science - BS Computer Science, Bachelor of Science - BS Computer Science at University of Washington
bookAssociate of Arts - AA, Associate of Arts - AA at Shoreline Community College
languagesEnglish
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Stackoverflow

Stats
31reputation
3kreached
1answer
1question
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Github Skills (12)

html10
browser-game10
phaser10
javascript10
2d-game10
typescript-types9
typescript9
typescripts9
ui-design8
system-calls6
system6
minix6

Programming languages (3)

C#TypeScriptJavaScript

Github contributions (5)

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FreezingMoon/AncientBeast

Oct 2017 - Oct 2017

The Turn Based Strategy Game/eSport. Master your beasts! 🐺
Role in this project:
userFront-end Developer
Contributions:6 commits, 5 PRs, 3 comments in 5 days
Contributions summary:Jordan primarily focused on improving the user interface and game logic within the `ancientbeast` repository. They addressed several UI issues, including the display of "Canceled" messages, the loading screen's visual feedback, and the correct facing direction of units during abilities. Furthermore, the user appears to be optimizing the user experience with specific game features.
gamephaser-gamegame-masterstrategyturn-based
rjordanbarnes/blackjack

Feb 2012 - Apr 2020

Contributions:15 commits, 4 pushes in 8 years 3 months
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Jordan Barnes - Senior Software Engineer at Microsoft