Jordan Barnes is a Senior Software Engineer with 14 years of hands-on experience building reliable system-level and user-facing features at scale, currently at Microsoft after a stint at AWS. He’s delivered impactful BitLocker and Windows Device Encryption improvements—reducing hardware requirements, adding BypassIO support, and shipping hotpatches to production—while also analyzing kernel traces and crash dumps to root-cause difficult issues. Jordan pairs systems expertise with a keen eye for UX, contributing front-end improvements to the turn-based strategy game AncientBeast and optimizing in-game feedback and unit behavior. Studying computer science at the University of Washington, he brings both academic curiosity in distributed systems and a practical track record of turning complex kernel and cloud problems into customer-facing solutions.
14 years of coding experience
10 years of employment as a software developer
Bachelor of Science - BS Computer Science, Bachelor of Science - BS Computer Science at University of Washington
Associate of Arts - AA, Associate of Arts - AA at Shoreline Community College
The Turn Based Strategy Game/eSport. Master your beasts! 🐺
Role in this project:
Front-end Developer
Contributions:6 commits, 5 PRs, 3 comments in 5 days
Contributions summary:Jordan primarily focused on improving the user interface and game logic within the `ancientbeast` repository. They addressed several UI issues, including the display of "Canceled" messages, the loading screen's visual feedback, and the correct facing direction of units during abilities. Furthermore, the user appears to be optimizing the user experience with specific game features.
Contributions:15 commits, 4 pushes in 8 years 3 months
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Jordan Barnes - Senior Software Engineer at Microsoft