Summary
Jordan Cazamias is a UX designer and prototyper with 12 years of experience focused on immersive interfaces for AR/VR, currently shaping interaction and prototype workflows at Apple from Palo Alto. His background blends a Master’s in Computer Science from Stanford with hands-on roles at Magic Leap, where he moved from computer vision research into interaction prototyping, and earlier software engineering internships that grounded him in product infrastructure and tooling. Jordan’s work spans C#, Unity game prototypes, and rapid interaction experiments, reflecting a rare combination of strong technical coding skills and design-first thinking. He has a track record of translating complex math and vision concepts into playable prototypes and learning experiences—evident from his calculus-focused educational game work and product-facing prototyping at major AR platforms. Colleagues will note his curiosity about how virtual worlds shape behavior, and his portfolio showcases polished visual and interaction craft beyond typical UX deliverables.
12 years of coding experience
1 year of employment as a software developer
Bachelor of Science (B.S.), Computer Science and Applied Mathematics, Bachelor of Science (B.S.), Computer Science and Applied Mathematics at Texas A&M University
B.S., Computer Science & Applied Mathematical Sciences (double major), B.S., Computer Science & Applied Mathematical Sciences (double major) at Texas A&M University, College
Master’s Degree, Computer Science, Master’s Degree, Computer Science at Stanford University