Summary
Jordan Christensen is an iOS developer with eight years of industry experience and over three years focused on building polished Swift apps and modernizing legacy codebases. He blends SwiftUI and UIKit expertise to deliver scalable MVVM architectures, optimize performance (notably cutting CPU/memory use by 30% at Wander), and implement async-await concurrency for snappier UX. His portfolio showcases both engineering depth and playful curiosity—from a NES emulator to a water-sorting game—alongside practical mapping work using MapKit and Mapbox for interactive 3D travel experiences. With hands-on experience in audio processing, custom developer tools, and accessibility/offline capabilities, he pairs a designer’s eye with strong fundamentals in memory management and testing. Living in Utah and shaped by multi-year experience in Asia, he brings a global perspective and an interest in integrating cybersecurity best practices into mobile development.
8 years of coding experience
3 years of employment as a software developer
Computer Science, 12, Computer Science, 12 at Shanghai American School
iOS Development, iOS Development at Lambda School
Web Programming & Development, Web Programming & Development at Mountainland Technical College