Jordan Dinwiddy

Staff Software Engineer at Astrotech Corporation

Los Angeles, California, United States
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Summary

👤
Senior
🎓
Top School
Jordan Dinwiddy is a product-minded Staff Software Engineer with 14+ years building and operating large-scale backend systems, real-time event pipelines, and cloud-native IoT platforms. He has shipped authentication, payments, and API systems at Riot Games serving 100M+ players, led multi-region distributed services at CloudKitchens, and founded ShieldGPS, a profitable IoT telematics SaaS where he owned engineering, sales, and hardware procurement. Currently at Astrotech he bridges hardware, scientific data, and ML—developing real-time mass spectrometry signal-detection models and internet-connected instruments. Skilled across Java, Go, Kafka/Flink, gRPC/GraphQL, Kubernetes, and distributed databases, he favors end-to-end ownership from early product choices to production reliability. He’s particularly drawn to AI-native products and systems that interact with the physical world, combining entrepreneurial grit with operational rigor.
code14 years of coding experience
job14 years of employment as a software developer
bookBachelor of Science (BSc), Computer Science, Bachelor of Science (BSc), Computer Science at University of Bath

Programming languages (1)

TypeScript

Github contributions (5)

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jordan-dinwiddy/fixitpdf

Nov 2024 - Dec 2024

The best PDF fixer around!
Contributions:41 PRs, 102 pushes, 19 branches in 1 month
jordan-dinwiddy/Somix

Oct 2011 - Jul 2013

Contributions:7 commits in 1 year 9 months
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