Summary
Jordan Joyner is a Senior Software Engineer with nine years of professional experience spanning C++, C#, Java, Android, and Unity, grounded in a game development background and mobile engineering. He has shipped features across small indie projects and large teams—leading Advent Saga’s core systems and contributing as a gameplay engineer at Riot Games—demonstrating strong cross-platform fluency from native C++ to Android and Unity. Jordan moves quickly into new teams, pairs well with designers and backend engineers, and is comfortable owning networking, UI, and ability systems as well as server-side glue code. He blends hands-on implementation (Maya exporters, AI programming, Espress0 tests) with leadership on multiplayer and social game features, and maintains a public portfolio of projects at his shortlink for deeper inspection.
9 years of coding experience
9 years of employment as a software developer
Bachelor of Science (B.S.) Game Development, Bachelor of Science (B.S.) Game Development at Full Sail University