Jordan Orelli is a seasoned software engineer with 15 years building high-performance server and infrastructure systems, currently working as an infra engineer on the discovery team at Whatnot in Chicago. He has led and shipped production multiplayer and distribution platforms—from designing Go and Rust clients for game distribution to operating large-scale backend services and Terraform-managed AWS infrastructure. Jordan combines hands-on implementation (notably a Rust desktop installer/updater and extensive Go services) with technical leadership roles that included managing teams, on-call operations, and migration of legacy systems. His background spans games, analytics, and consumer platforms, and he’s comfortable across languages and layers, from desktop apps to backend tooling and publishing pipelines. A habitual tinkerer, he also maintains public repos at git.orel.li, reflecting a preference for practical, performant solutions over cleverness for its own sake.
15 years of coding experience
14 years of employment as a software developer
Master of Fine Arts - MFA Game Design, Master of Fine Arts - MFA Game Design at DePaul University
Computer Programming, Computer Programming at Hacker School
Bachelor of Science Computer Engineering, Bachelor of Science Computer Engineering at Northeastern University
Contributions:112 commits, 76 pushes, 1 branch in 4 years 1 month
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