Summary
Jordan Smith is an XR engineering lead with eight years of experience building immersive, technically sophisticated VR/AR experiences and games. Currently leading XR engineering at TOAST after a progressive leadership track at Subvrsive, he blends hands-on development with team mentorship and product-focused delivery. His background includes graduate research in VR applications and teaching Unity, Android, and core C++ concepts to hundreds of students, reflecting a strong foundation in both research and education. Comfortable across game engines and full development lifecycles, he has shipped production features and tooling informed by a CS BS and an MA in Digital Arts & Sciences from the University of Florida. Colleagues describe him as someone who turns research prototypes into scalable experiences while keeping player engagement and technical rigor tightly aligned.
8 years of coding experience
2 years of employment as a software developer
Associate of Science - AS, Computer Science, GPA: 3.87, Associate of Science - AS, Computer Science, GPA: 3.87 at Santa Fe College
Master of Arts - MA, Digital Arts & Sciences, Master of Arts - MA, Digital Arts & Sciences at University of Florida