Render Programmer at UPC School (Universitat Politècnica de Catalunya)
Barcelona, Catalonia, Spain
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Summary
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Senior
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Top School
Jordi González is a render and tools programmer with 8 years of experience building and maintaining shader, streaming and dialogue tooling for IO Interactive’s in-house engine, contributing to AAA titles like Hitman and Project 007. He blends C#, C++ and Python expertise with a strong academic foundation—a Master’s in Advanced Programming for AAA Video Games from UPC School—and teaches at the same institution, keeping his practice tied to emerging techniques. Comfortable across engine and tooling roles, he has progressed from junior tools work to engine and render programming, showing a pragmatic focus on usability and pipeline efficiency for artists and designers. Jordi’s background in business intelligence early in his career gives him a data-minded approach to optimization and tooling reliability that often surfaces in production workflows.
8 years of coding experience
5 years of employment as a software developer
Master's degree in Advanced Programming for AAA Video Games Ciencias de la computación, Master's degree in Advanced Programming for AAA Video Games Ciencias de la computación at UPC School (Universitat Politècnica de Catalunya)
Contributions:1 release, 2 PRs, 39 pushes in 1 year 5 months
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Jordi González - Render Programmer at UPC School (Universitat Politècnica de Catalunya)