Jordi Granados is a seasoned software engineer and team lead based in Barcelona with 10 years of experience building and evolving mobile and web-first games and interfaces. Currently leading engineering for Disney Speedstorm at Gameloft, he blends hands-on game development pedigree—spanning Java and iPhone titles like Minion Rush and Asphalt6—with modern frontend expertise in React, Next.js, TailwindCSS and Supabase. He focuses on UX and performance, translating game-quality responsiveness into polished, efficient user experiences. A computer engineering graduate from Universitat Pompeu Fabra with deep roots in mobile game production, Jordi brings both product-focused craftsmanship and team leadership to complex, real-time projects.
10 years of coding experience
15 years of employment as a software developer
Computer Engineering, Multimedia, Computer Engineering, Multimedia at Universitat Pompeu Fabra
Pinturillo game clone made with Node.js/Socket.io + Vue and Bulma CSS
Contributions:141 commits, 3 PRs, 57 pushes in 1 year 6 months
game-clonesocketsocket-iobulma-cssbulma
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Jordi Granados - Team Lead Software Engineer at Gameloft