Jorge G

Principal Data Analytics Engineer

Las Vegas, Nevada, United States
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Summary

👤
Senior
🎓
Top School
Jorge G is a Principal Data Analytics Engineer with 15+ years turning marketing and product activity into reliable, revenue-aligned insights for enterprise and high-growth brands. He designs BigQuery pipelines, cross-channel attribution models, and automated dashboards (Looker, Tableau, Power BI) while leading large analytics migrations, server-side tagging, and LTV/CAC frameworks across ecommerce, subscription, and media businesses. Technically fluent in Python, JavaScript, SQL and cloud platforms (GCP/AWS), he bridges marketing instrumentation (GA4, GTM, Adobe, Tealium) with SQL-based modeling to fuel executive decision-making. Jorge pairs hands-on engineering—evident from back-end contributions to game-server tooling on GitHub—with product-facing storytelling to boost confidence in measurement. Based in Las Vegas, he thrives on roles where clean data architecture and attribution accuracy are central to business outcomes. Colleagues rely on him for pragmatic, end-to-end solutions that make analytics both accurate and actionable.
code10 years of coding experience
job5 years of employment as a software developer
bookUniversity of California, Los Angeles
languagesSpanish, English
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Github Skills (6)

exit10
csharp10
plugin10
dotnet-core10
harmony9
unity3d8

Programming languages (5)

C#TypeScriptShellMarkdownKotlin

Github contributions (5)

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Exiled-Team/EXILED

Jan 2020 - Dec 2020

A high-level plugin framework for SCP: Secret Laboratory servers. It offers an event system for developers to hook in order to manipulate or change game code, or implement their own functions.
Role in this project:
userBack-end Developer
Contributions:5 reviews, 29 commits, 9 PRs in 11 months
Contributions summary:Jorge primarily contributed to the EXILED plugin framework by adding and modifying event-related functionalities. The commits involve the creation of new events such as `ConsoleCommandEvent`, `GeneratorUnlockEvent`, and `PlayerBanEvent`, as well as modifying existing ones like `PlayerHurtEvent` and `DoorInteractEvent`. These changes indicate a focus on expanding the event system to provide more hooks for developers to manipulate the game's behavior. Furthermore, the user updated the project's .csproj files, indicating familiarity with the build process and project structure.
scp-secret-laboratorylaboratoryunityexiledscp
RogerFK/stalky106

May 2019 - Aug 2021

In case you missed Larry teleporting to you randomly in Containment Breach, this plugin enables a way for Larry to do it in SCP:SL.
Contributions:21 releases, 105 commits, 6 PRs in 2 years 3 months
containmentto-doscp-slpluginrandomly
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Jorge G - Principal Data Analytics Engineer