Jorge Romanos is an iOS engineer with nine years of software experience, currently building mobile products at Whop after a two-year iOS stint at Hiberus. Grounded in computer engineering studies in Zaragoza and the University of Peloponnese, he pairs deep Apple-ecosystem expertise with a practical interest in cybersecurity and automation. He contributes to open-source (notably extending Go bindings for the raylib game library), showing a willingness to work across languages and tackle low-level bindings and graphics primitives. Comfortable moving between app features and tooling, he enjoys creating developer utilities in his free time and brings a security-aware mindset from prior SOC analyst experience. Based in New York, he blends product-focused iOS development with curiosity about systems and security.
9 years of coding experience
2 years of employment as a software developer
Bachelor's degree, Computer engineering, Bachelor's degree, Computer engineering at Universidad de Zaragoza
Information Technology, Information Technology at Bachillerato Escuelas Pias
Bachelor's degree, Computer engineering, Bachelor's degree, Computer engineering at University of Peloponnese
Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
Role in this project:
Back-end Developer
Contributions:10 commits, 5 PRs in 1 year 7 months
Contributions summary:Jorge primarily contributed to the Go bindings for raylib library by adding new functions for core, text, shapes, and related functionalities. The commits demonstrate the implementation of functions for scissor mode, text manipulation, drawing circles, rings, and various other shapes, as well as adding functions for rounded rectangles, triangles, and polygon outlines. Additionally, the user fixed binding mistakes and added a function to get the last character pressed, reflecting a focus on expanding the functionality and improving the usability of the library.
Contributions:13 PRs, 66 pushes, 14 branches in 1 year 10 months
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