Jos Schins

Producer at Fusion

Assen, Drenthe, Netherlands
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Summary

👤
Senior
🎓
Top School
Jos Schins is a game producer with 11 years of experience who focuses on aligning projects to team strengths to maximize progress and morale. Currently at Fusion after progressing from associate producer roles, he ensures teams have what they need while balancing time, budget, and quality constraints. He’s hands-on with production tooling—managing Jira, Confluence, burndown charts and release processes—and flags risks early to keep schedules on track. Known for proactive one-on-ones and a habit of soliciting feedback, he combines dependable follow-through with continual self-improvement. His background includes programming and design internships, giving him technical empathy when coordinating cross-functional teams. Based in Assen, Netherlands, he brings ambition and a clear long-term vision to every project while prioritizing sustainable team momentum.
code11 years of coding experience
job1 year of employment as a software developer
bookBachelor's degree, Game and Interactive Media Design, Bachelor's degree, Game and Interactive Media Design at Breda University of Applied Sciences
bookDigitale Media en Communicatie, Digitale Media en Communicatie at Hogeschool Utrecht
languagesEnglish, Dutch
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Github Skills (86)

rendering-engine10
backend10
rendering10
glsl10
scene-graph10
discord-bot10
renderer10
discord-js9
editor9
javascript9
data-visualization9
nakama9
realtime9
canvas2d9
threejs9

Programming languages (6)

TypeScriptJavaJavaScriptGoPHPPython

Github contributions (5)

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SkylinesModding/Docs

Mar 2015 - Aug 2017

DISCONTINUED!
Contributions:17 commits, 5 PRs, 14 pushes in 2 years 5 months
discontinued
GameBoxx/GameBoxx

Jan 2016 - Jun 2016

The GameBoxx API!
Contributions:293 commits, 170 pushes, 1 branch in 4 months
javaminecraftapi
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Jos Schins - Producer at Fusion