Jose Esteve

Software Architect at Framestore

London, England, United Kingdom
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Summary

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Senior
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Top School
Jose Esteve is a software architect with 14 years of experience specializing in production rendering for VFX, currently leading the core development and system architecture of Framestore’s in-house renderer, freak. He combines hands-on rendering engineering with team leadership and cross-group coordination to support high-profile productions from prototype GPU renderers to full production pipelines. His background spans R&D work on GPU-assisted texture pipelines, OSL/LLVM integration, and real-time preview renderers (e.g., MPC’s Dekko), giving him deep experience across CPU and GPU rendering stacks. Jose is equally comfortable shipping tools for volumetrics, previsualization, and asset pipelines as he is tuning renderers for production performance and scalability. Based in London, he brings a pragmatic research-to-production mindset shaped by roles at major VFX houses and early work on rendering plugins and farm automation. A detail that often goes unnoticed: he has repeatedly bridged academic research projects and studio production needs, turning experimental techniques into reliable production features.
code14 years of coding experience
job12 years of employment as a software developer
bookUniversitat Politècnica de València
languagesEnglish, Spanish
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Stackoverflow

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Github Skills (29)

to-do10
nodejs10
embree9
react-native9
electron9
javascript9
onedrive9
linux9
webdav9
dropbox9
android9
evernote9
nextcloud9
macos8
maya8

Programming languages (3)

TypeScriptC++JavaScript

Github contributions (5)

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joesfer/CoreLib

Feb 2012 - Nov 2016

Contributions:16 commits, 1 push in 4 years 10 months
shared-libraryjavaphp
joesfer/RenderLib

Dec 2011 - Feb 2015

Contributions:58 commits, 1 push in 3 years 2 months
javascriptshared-code
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Jose Esteve - Software Architect at Framestore