Jose Esteve

Software Architect at Framestore

London, England, United Kingdom
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Summary

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Senior
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Top School
Jose Esteve is a software architect with 14 years of experience specializing in production rendering for VFX, currently leading the core development and system architecture of Framestore’s in-house renderer, freak. He combines hands-on rendering engineering with team leadership and cross-group coordination to support high-profile productions from prototype GPU renderers to full production pipelines. His background spans R&D work on GPU-assisted texture pipelines, OSL/LLVM integration, and real-time preview renderers (e.g., MPC’s Dekko), giving him deep experience across CPU and GPU rendering stacks. Jose is equally comfortable shipping tools for volumetrics, previsualization, and asset pipelines as he is tuning renderers for production performance and scalability. Based in London, he brings a pragmatic research-to-production mindset shaped by roles at major VFX houses and early work on rendering plugins and farm automation. A detail that often goes unnoticed: he has repeatedly bridged academic research projects and studio production needs, turning experimental techniques into reliable production features.
code14 years of coding experience
job12 years of employment as a software developer
bookUniversitat Politècnica de València
languagesEnglish, Spanish
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Stackoverflow

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Github Skills (33)

react-native9
embree9
electron9
javascript9
voronoi9
onedrive9
webdav9
dropbox9
voxel9
android9
nodejs9
evernote9
nextcloud9
obsidian9
maya9

Programming languages (5)

TypeScriptC++ShellJavaScriptRuby

Github contributions (5)

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joesfer/CoreLib

Feb 2012 - Nov 2016

Contributions:16 commits, 1 push in 4 years 10 months
shared-libraryjavaphp
joesfer/Grower

Dec 2011 - May 2015

Contributions:33 commits, 1 PR, 7 pushes in 3 years 5 months
maya-pluginvisitmayacolonizationgrow
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