Summary
Jose M is a creative engineer and independent animation filmmaker based in Bogotá with 10 years of multidisciplinary experience bridging character animation, digital compositing, and game/software development. He has led animation teams and productions across 2D and 3D pipelines while also contributing as a technical director, rigger, and compositor for commercial and editorial projects. Comfortable coding in Python, JavaScript and C++, Jose builds interactive prototypes and game features in Unity and Godot to expand the storytelling toolbox beyond traditional animation. He teaches tailored 2D/3D curricula from one-on-one coaching to classroom instruction and has served in roles from academic director to animation supervisor. An active contributor and tester for pencil2D.org, he combines hands-on production craft with software testing and tool-driven workflows to streamline creative pipelines.
10 years of coding experience
5 years of employment as a software developer
English, Spanish