José Méndez is a versatile software engineer with 11 years of experience who blends game programming expertise in Unity (DOTS, Svelto ECS, C#) with a seven-year foundation as a full-stack web developer. He has shipped multiplayer and performance-critical systems at studios such as The Sandbox, Freejam, and Core Loop, and contributed to mobile and server-backed releases like Cheese Rolling on iOS. Trained as a Computer Engineer and specialized in Technology & Innovation management, he moves comfortably between gameplay/AI systems and backend/frontend responsibilities. His career shows a pattern of adopting emerging stacks early—migrating SPAs to Vue.js in production and embracing Unity's Data Oriented Tech Stack—making him effective at modernizing codebases and optimizing real-time systems. Based in Montevideo, he combines startup founding experience with senior technical roles, offering both product-minded engineering and hands-on implementation.
11 years of coding experience
10 years of employment as a software developer
Especialización en Gestión de la Tecnología y la Innovación, Entrepreneurship/Entrepreneurial Studies, Especialización en Gestión de la Tecnología y la Innovación, Entrepreneurship/Entrepreneurial Studies at Universidad Nacional del Sur
Secundario, Economics, Secundario, Economics at Colegio Claret
Contributions:2 releases, 4 commits, 4 pushes in 2 months
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