José Méndez is a co-founder and technical leader with 8+ years focused on computer graphics, simulation and interactive content, blending artistic sensibility with robust engineering. Based in Madrid, he leads Virtual Method Studio creating advanced plugins, tools and training for games, animation and VFX while also heading development at Ingenium Sport. His background spans low-level audio processing, OpenGL ES-based 3D engine work on iOS, Unity multiplatform projects and end-to-end asset pipelines from Maya to runtime. Known for bridging creative workflows and code, he pairs hands-on graphics programming with product-minded consulting and content creation.
8 years of coding experience
6 years of employment as a software developer
Bachelor of Science (BS), Computer Science and Engineering, Bachelor of Science (BS), Computer Science and Engineering at Universidad Complutense de Madrid
Contributions:11 commits, 6 PRs, 16 comments in 1 year
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