Josef Graus is a Senior Software Engineer with nine years of professional experience and a freshly completed PhD in Computer Science from George Mason University, currently applying his expertise at SRC. His work blends simulation, 3D rendering, computational geometry and robotics—areas reflected in open-source contributions to the widely used libigl C++ geometry library, where he extended OBJ parsing for n-dimensional vertices and added perceptually uniform colormaps. He has a strong foundation in mathematics and computer science, holding BS degrees in both subjects plus an MS and PhD, which he leverages to solve numerically and geometrically challenging problems. Josef pairs research-grade rigor with hands-on engineering across industry roles at Nikon Metrology and AI-focused teams, and outside tech he distills complex processes into approachable craft by brewing beer.
9 years of coding experience
11 years of employment as a software developer
Bachelor of Science - BS, Mathematics, Bachelor of Science - BS, Mathematics at George Mason University
Simple MPL-2.0-licensed C++ geometry processing library.
Role in this project:
Back-end Developer
Contributions:14 commits, 3 PRs, 8 comments in 5 months
Contributions summary:Josef contributed to the libigl library by adding support for n-dimensional OBJ vertex lines. Their work involved modifying the `readOBJ` function within the `igl` namespace to handle vertices with more than three coordinates. Additionally, the user introduced new colormap functions, including inferno, magma, plasma, and viridis. They also made template-related and integration fixes.
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