Summary
Josef Spjut is a Senior Research Scientist with nine years of industry experience specializing in graphics, AR/VR, and real-time systems research at NVIDIA, where he contributed to RT core feasibility and performance, HMD display research, and esports system/user studies. He blends deep computer-architecture expertise from a PhD with hands-on work across GPU microarchitecture, rendering performance, and interactive multi-user applications, believing games and shared virtual experiences are central to future socialization. Josef also teaches graduate students as an adjunct at Duke and has a track record of designing computing platforms and tools dating back to academic projects like TRaX and FPGA soft-core exploration. Colleagues know him for bridging rigorous simulation and user-facing system design, delivering research that moves from cycle-accurate models to improved real-world VR and esports experiences.
9 years of coding experience
13 years of employment as a software developer
The University of Utah
B.S. Computer Engineering, B.S. Computer Engineering at University of California, Riverside
English, Spanish, Catalan