Software Developer VR-AR, Unity And 3ds Max Specialist Autodesk Expert Elite Member at Freelance
Vienna, Austria
Join Prog.AI to see contacts
Join Prog.AI to see contacts
Summary
👤
Senior
🎓
Top School
Josef Wienerroither is a seasoned 3D and VR/AR software developer with over a decade of experience specializing in 3ds Max, Unity, C++/C#, and realtime visualization for games, AEC and immersive applications. As an Autodesk Expert Elite member and long-time beta tester for 3ds Max, Maya and Unity, he blends deep tooling and SDK expertise with practical pipeline R&D—authoring plugins, command-line asset processors and cross-platform builds for PC, consoles and mobile. His work ranges from rebuilding legacy C++ game engines and processing tens of thousands of sprites to shipping synchronized, low-bandwidth multi-device VR viewers for enterprise clients. Based in Vienna, Josef is driven by curiosity, community engagement and hands-on problem solving, often turning strict design constraints into polished, production-ready systems. An under-the-radar strength is his knack for building lightweight networked synchronization and tooling that enables rapid iteration across diverse platforms.
10 years of coding experience
12 years of employment as a software developer
Computer Science and Information Technology, Computer Science and Information Technology at Vienna University of Technology
A-Levels, Communication Engineering and Electronics, A-Levels, Communication Engineering and Electronics at HTL Braunau am Inn ( Technical College)
Contributions:1 release, 2 pushes, 3 tags in 2 years 5 months
3d-modelspaintingplug-in3dsmaxplug
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Josef Wienerroither - Software Developer VR-AR, Unity And 3ds Max Specialist Autodesk Expert Elite Member at Freelance