Joseph Bleau

Senior Software Engineer II at Blizzard Entertainment

Chicago, Illinois, United States
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Joseph Bleau is a Senior Software Engineer II in Chicago with 15 years of experience building reliable backend systems for large enterprises, currently contributing at Blizzard Entertainment. He has deep expertise in Java, Spring Boot, cloud platforms, and data integration—designing high-throughput Kafka-based pipelines, Salesforce integrations, and commerce/payment workflows at The Home Depot, FedEx, and Blizzard. Joseph mentors engineers, conducts hiring interviews, and has driven architecture for legacy-to-modern integration layers and mission-critical order/purchase systems. An active open-source contributor, he has enhanced backend game-engine logic on the popular flare-engine project, focusing on efficient item storage, attack mechanics, and reducing object churn. Known for pragmatic design and clear runbooks, he combines hands-on coding with operations-minded ownership to deliver observable, supportable systems.
code15 years of coding experience
job13 years of employment as a software developer
bookComputer Science, Computer Science, (Incomplete), Computer Science, Computer Science, (Incomplete) at Eastern Michigan University
stackoverflow-logo

Stackoverflow

Stats
153reputation
528reached
0answers
1question
github-logo-circle

Github Skills (10)

c-language10
cprogramming-language10
logic10
rpg10
2d-game9
2d-engine9
data-structures8
data-structure8
sizeof6
winapi6

Programming languages (4)

JavaC++JavaScriptPython

Github contributions (5)

github-logo-circle
flareteam/flare-engine

Mar 2013 - Mar 2013

Role in this project:
userBackend Developer
Contributions:6 commits in 6 days
Contributions summary:Joseph primarily contributed to the engine's backend functionality, addressing issues related to game logic and data management. Their work includes implementing attack mechanics, optimizing item storage handling, and adding a hit cooldown system. They also corrected initial loading values, and made changes to prevent extra object creation in an initializer list.
rpglibrec-plus-plus2d-game-engineengine
Platform fighter engine written in Java using LibGdx and Spine.
Contributions:32 PRs, 103 pushes, 37 branches in 4 years 9 months
spinejavafighterlibgdx
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Joseph Bleau - Senior Software Engineer II at Blizzard Entertainment