Joseph Henry is a Pipeline Developer based in Paris with eight years of experience building production pipelines for animation, VFX, and interactive projects. He has led desktop/front-end pipeline work for a large studio pipeline (Silex) used on 12 graduation films and has integrated AYON, Deadline, and render-farm tooling across studios. Skilled across Python, TypeScript/JS, C++, Docker, FastAPI and tools like Maya, Nuke, Blender, Unity and Houdini, he bridges creative coding, graphics and engineering to streamline artist workflows. Notable for combining a design background from ENSCI with formal programming training at ArtFX and Sorbonne, he often ships robust, tested pipeline automation and CI/CD in mixed 2D/3D environments. Colleagues value his practical focus on refactors, unit tests and developer-friendly tools that reduce pipeline friction while enabling real-time and offline production.
8 years of coding experience
3 years of employment as a software developer
Licence, Informatics, Licence, Informatics at Sorbonne Université
informatique, Programmation / développeur informatique, général, informatique, Programmation / développeur informatique, général at ArtFX
Double cursus Sciences & Design, Design and Applied Arts, Double cursus Sciences & Design, Design and Applied Arts at ENSCI - Les Ateliers
Contributions:1 review, 11 PRs, 11 pushes in 1 year 1 month
silex
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Joseph Henry - Pipeline Developer at Autour de Minuit