Head Of Lighting And Rendering Technology at Framestore
London, England, United Kingdom
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Summary
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Senior
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Top School
Josh Bainbridge is a seasoned software engineering leader with 11 years’ experience specialising in lighting, shading and rendering technology for film and media. As Head of Lighting and Rendering Technology at Framestore he has consolidated teams and streamlined backend and UX engineering to align R&D with production needs and business strategy. Formerly a software architect and senior rendering engineer, he blends hands-on implementation of high-performance renderers with strategic oversight of AI/ML workflows that boost creative productivity. Trained in computer animation and VFX (MSc, Bournemouth), he brings a rare combination of motion-graphics roots and scalable software design, often translating experimental research into production-ready shading and lighting tools.
11 years of coding experience
9 years of employment as a software developer
Master's Degree Computer Animation and Visual Effects MSc, Master's Degree Computer Animation and Visual Effects MSc at Bournemouth University
Bachelor's Degree Animation and Visual Effects BA(Hons), Bachelor's Degree Animation and Visual Effects BA(Hons) at Falmouth University
Creates blue noise data using the SIGGRAPH 2016 paper from Solid Angle.
Contributions:17 commits, 22 PRs, 36 pushes in 2 years 2 months
siggraph
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