Josh Braendel

Game Developer at Blizzard Entertainment

Mission Viejo, California, United States
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Summary

👤
Senior
🎓
Top School
Josh Braendel is a game developer with 14 years of professional experience building gameplay systems and tools for major studios, currently contributing to Team 4 on Overwatch at Blizzard Entertainment. He has deep C++ and Lua expertise from six years on Digital Extremes’ Evolution engine where he architected animation trees, physics, UI and audio integrations. Earlier roles at IBM and startups honed his web and payment-processing skills, giving him a pragmatic full-stack sensibility uncommon in gameplay-focused engineers. Based in Mission Viejo, California, he blends entrepreneurial curiosity with a coder-by-day, superhero-by-night mindset and a Bachelor’s in Computer Science from the University of Victoria.
code14 years of coding experience
job7 years of employment as a software developer
bookBachelor's degree, Computer Science, Bachelor's degree, Computer Science at University of Victoria
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Github Skills (73)

windows10
javascript10
linux10
js10
maze10
nodejs10
browser-game10
quest9
rpg9
corona9
openframeworks9
quake9
pty9
multiplayer-game9
tetris9

Programming languages (8)

TypeScriptPowerShellC++CJavaScriptValaPHPPython

Github contributions (5)

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Jbudone/Physique

Mar 2015 - Apr 2015

Contributions:29 commits, 17 pushes, 1 branch in 1 month
Jbudone/noengine

Sep 2013 - Apr 2015

Contributions:45 commits, 13 pushes in 1 year 7 months
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Josh Braendel - Game Developer at Blizzard Entertainment