Summary
Josh Braendel is a game developer with 14 years of professional experience building gameplay systems and tools for major studios, currently contributing to Team 4 on Overwatch at Blizzard Entertainment. He has deep C++ and Lua expertise from six years on Digital Extremes’ Evolution engine where he architected animation trees, physics, UI and audio integrations. Earlier roles at IBM and startups honed his web and payment-processing skills, giving him a pragmatic full-stack sensibility uncommon in gameplay-focused engineers. Based in Mission Viejo, California, he blends entrepreneurial curiosity with a coder-by-day, superhero-by-night mindset and a Bachelor’s in Computer Science from the University of Victoria.
14 years of coding experience
7 years of employment as a software developer
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at University of Victoria