Josh Burke is a Senior Software Engineer with a decade of experience building scalable back-end systems, data pipelines, and machine learning infrastructure across startups and enterprise teams. He has driven full-stack features and data enrichment workflows at Qualtrics, stood up Airflow and SageMaker-powered tooling, and now focuses on performance and scale at Flora while cofounding product initiatives like the nTune practice app. Comfortable across Python, TypeScript/React, Node, and AWS, he mentors peers and serves as an AWS policy SME, blending hands-on implementation with operational governance. Josh’s background includes product and PM work for nonprofits and a knack for shipping polished user-facing tooling—an engineer who moves fluidly between research-grade ML and production-grade services.
10 years of coding experience
7 years of employment as a software developer
Bachelor’s Degree Computer Science, Bachelor’s Degree Computer Science at University of Illinois Urbana-Champaign
High School, High School at Illinois Mathematics and Science Academy
A 2D Platformer-Puzzle game with horror elements and a focus on immersive art/music, written and developed with Unity.
Contributions:22 commits, 8 PRs, 14 pushes in 1 year 1 month
2d-game2d-platformergameartgamedev
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