Josh Cross

Game Engineer at World Golf Tour

San Francisco, California, United States
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Summary

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Senior
🎓
Top School
Josh Cross is a game engineer based in San Francisco with a decade of hands-on experience building and shipping live-service multiplayer experiences. Currently at World Golf Tour, he turned backlog items and community requests into high-impact features like the Coin Chaos event and in-world sponsored ads, rapidly becoming a go-to engineer for cross-cutting work. His background spans Unity/C# client engineering and Python/C++ work on Panda3D for a 3D MMORPG, where he improved performance, tooling, and large-scope event systems that drove record concurrent players. He pairs strong debugging and optimization skills with a talent for making non-technical teams productive through content tools and clear communication. A former UCSD TA and researcher, Josh has a track record of speeding up legacy systems (6–10x) and teaching complex C++ concepts to large classes. He brings a pragmatic, player-focused mindset and a knack for turning long-standing technical debt into shipped features.
code10 years of coding experience
job5 years of employment as a software developer
bookUniversity of California, San Diego
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Github Skills (65)

rewrite10
sdk9
unity3d9
pdf-viewer8
ubuntu8
file-upload8
pen8
pdf8
uploading7
lua7
ftp7
sentry7
wacom7
arch7
handwriting7

Programming languages (9)

C#TypeScriptC++RustJavaScriptLuaHTMLGDScript

Github contributions (5)

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TheCrossBoy/Portfolio

Sep 2021 - Jul 2024

Contributions:39 pushes in 2 years 10 months
TheCrossBoy/wi21-cse110-lab3

Jan 2021 - Jan 2021

Contributions:12 PRs, 13 pushes, 2 branches in 1 day
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Josh Cross - Game Engineer at World Golf Tour