Josh Gabrel is a Senior Software Engineer based in Brighton with a decade of experience building front-end and full-stack systems for companies ranging from Unity and Thought Machine to American Express and Autodesk. He combines strong UI expertise with practical product experience in gaming and immersive technologies, having programmed VR experiences and taught game development early in his career. Comfortable shipping across large enterprise and fast-paced tech environments, Josh has a track record of moving between frontend leadership roles and hands-on implementation. His international experience includes study and work ties to Hong Kong, and he brings an unusual blend of production engineering and outreach—mentoring young programmers and applying game design to real-world problems.
10 years of coding experience
6 years of employment as a software developer
High School, High School at King Solomon High School
Bachelor’s Degree Computer Science, Bachelor’s Degree Computer Science at University of Sussex
Hong Kong University of Science and Technology (HKUST)
Contributions:5 pushes, 1 branch in 1 year 11 months
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Josh Gabrel - Senior Software Engineer at Autodesk