Summary
Josh Holinaty is a senior UI/UX designer and illustrator with over 15 years of creative practice and nine years focused on professional UX roles, currently shaping player-facing interfaces at Gardens Interactive. He blends a fine arts background (BFA, Parsons study) with an MSc in Computer Science emphasizing HCI and Art, enabling a rare mix of craft-driven visual design and research-informed interaction design. Josh has led UI/UX work on Nightingale at Inflexion Games and brings experience from both studio and freelance contexts, with editorial clients like The New York Times and WIRED informing a strong storytelling instinct. He teaches and has helped develop curricula, signaling an ability to communicate design principles clearly to varied audiences. Comfortable iterating from concept sketches to production-ready UI, he seeks collaborative, healthy teams and projects that value both aesthetic nuance and user-centered rigor.
9 years of coding experience
Bachelor's of Fine Arts University Transfer, Bachelor's of Fine Arts University Transfer at Grande Prairie Regional College (GPRC)
Certificate in Computer Programming Applications, Computer Science, Certificate in Computer Programming Applications, Computer Science at Ryerson University - G. Raymond Chang School of Continuing Education
MSc, Computer Science, MSc, Computer Science at University of Toronto
Bachelor of Fine Arts, Drawing, Bachelor of Fine Arts, Drawing at Alberta University of the Arts
New York Studio Program, New York Studio Program at Parsons School of Design
French