Josh Jaques is a Staff Software Engineer with 15 years of experience building secure, scalable systems across games, cloud, and crypto from his base in Winnipeg. He began coding at 12 and evolved from hobby game engines and game jams to senior technical leadership at Ubisoft Winnipeg, helping grow the studio and ship AAA features. At Coinbase he now applies that systems and security-first mindset to distributed, high-stakes engineering problems while still shipping side projects and small games. His open-source contributions include enhancing Python web asset tooling (improving Sass and Babel support) which reflect a pragmatic focus on developer ergonomics. Known for mentoring teams and making practical automation tools early in his career, he blends hands-on implementation with architectural guidance. He’s driven by curiosity — whether reversing a gameplay mechanic, optimizing deployment pipelines, or exploring crypto primitives.
15 years of coding experience
11 years of employment as a software developer
Bachelor of Science (BS) Computer Science, Bachelor of Science (BS) Computer Science at University of Manitoba
Contributions:8 commits, 7 PRs, 5 comments in 1 day
Contributions summary:Josh primarily contributed to enhancing the functionality of the webassets library by implementing features related to the Sass filter. They added documentation for Sass filter options, improved path resolution, and introduced support for Babel, including configuration options and debugging features. These contributions aimed to improve the usability and flexibility of the asset management system, offering better integration with modern web development tools and workflows.
Contributions:91 commits, 27 pushes in 5 years 5 months
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