Mono open source ECMA CLI, C# and .NET implementation.
Role in this project:
Back-end Developer Contributions:126 reviews, 787 commits, 417 PRs in 8 years 7 months
Contributions summary:Josh's contributions primarily involve modifying and expanding the Mono runtime for the Unity game engine. Their work includes integrating ETW profilers, enhancing the build system, and improving the handling of file sharing and threading. They have also implemented specific fixes for UWP platforms and made modifications for the .NET 4.8 API, alongside code improvements and bug fixes. These changes were geared towards improving performance and compatibility.
clicsharpdotnetecma
Cecil is a library to inspect, modify and create .NET programs and libraries.
Role in this project:
Back-end Developer Contributions:5 commits, 4 PRs, 5 comments in 5 years 8 months
Contributions summary:Josh primarily contributed to the `Mono.Cecil` library, focusing on enhancements and bug fixes related to .NET program inspection and modification. Their work included correcting Windows Runtime projection issues, adding new fields to the `VariantType` enum for `SAFEARRAY` marshaling, and addressing method resolution comparisons between instance and static methods. The commits reflect a deep understanding of the .NET framework and its underlying metadata.
dotnetbytecodecilc-sharpmono