Josh Wolfe

Senior Staff Software Engineer at Match Group

New York, New York, United States
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Summary

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Rockstar
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Top School
Josh Wolfe is a Senior Staff Software Engineer in New York with 17 years of experience building backend systems, compilers, infrastructure tooling, and games, now transitioning into teaching to mentor the next generation of developers. At Match Group he co-architected a modern microservices backend, led a cloud migration of 250+ services, and optimized Kafka and Kubernetes deployments to cut costs and improve autoscaling for high-traffic dating products. He has deep compiler and language experience—contributing to the Zig compiler and to ECMAScript conformance tests in Test262—and has implemented language features and internationalization work in V8/Chromium. Josh combines systems-level pragmatism (hybrid on-prem/cloud designs, Redis mirroring, geolocation services) with hands-on automation and developer tooling that reduced refactor risk across dozens of repos. As a volunteer teaching assistant he’s already begun applying his technical depth to instruction, making him equally comfortable shipping production systems and explaining complex concepts to learners.
code17 years of coding experience
job9 years of employment as a software developer
bookBachelor's degree, Computer Science, Bachelor's degree, Computer Science at Ira A. Fulton Schools of Engineering at Arizona State University
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Github Skills (24)

javascript10
parser10
coffeescript10
abstract-syntax-tree10
compiler-development10
testing10
bigint10
compiler-compiler10
front-end-development10
network-protocol10
compiler10
ecmascript10
data-structure9
handlebars9
back-end-development9

Programming languages (12)

TypeScriptC++ShellCSSCMakefileJavaScriptZig

Github contributions (5)

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andrewrk/groovebasin

Oct 2010 - Jan 2023

Music player server with a web-based user interface.
Role in this project:
userBack-end & Front-end Developer
Contributions:421 commits, 2 PRs, 212 pushes in 12 years 5 months
Contributions summary:Josh made significant contributions to both the front-end and back-end components of the GrooveBasin music player server. They implemented core features like argument parsing, playlist management (including duplicate handling), and client-side debugging capabilities. The user also made UI improvements, such as adjusting the playlist display and adding a download button. Furthermore, they worked on implementing time displays and ensuring proper user interface updates.
user-interfaceweb-basedmusic-streamingsubsonicmusic
PrismarineJS/mineflayer

Jan 2011 - Mar 2015

Create Minecraft bots with a powerful, stable, and high level JavaScript API.
Role in this project:
userBack-end Developer
Contributions:370 commits, 14 pushes, 38 comments in 4 years 2 months
Contributions summary:Josh appears to have contributed to the server-side logic and data structures within the `mineflayer/mineflayer` repository, a Minecraft bot framework. The commits reveal changes to the server-side code including modifications of message structures and parsing logic. Furthermore, the user has imported and modified code from an external source, indicating a focus on server-side functionality and potentially API development.
apiminecraftbotminecraft-apijavascript
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Josh Wolfe - Senior Staff Software Engineer at Match Group