Joshua Barnett is a Lead Platform Engineer with 11 years of hands-on experience building reliable, scalable systems across gaming, gambling, e-learning, speech recognition, and video-on-demand. Educated with First Class Honors in Computer Science from the University of East Anglia, he began coding with self-taught Flash game development and has progressed through roles from Flash and frontend development to full-stack and site reliability leadership. He has driven platform and SRE efforts at companies including EA, giffgaff, People Can Fly, and Speechmatics, delivering production-grade infrastructure and developer-friendly tooling. Known for bridging product and operations, Joshua brings a pragmatic focus on observability, automation, and fault-tolerant design that improves both uptime and developer velocity. He combines consultancy experience with in-house leadership, able to move quickly between hands-on implementation and team-level strategy. Based in the UK, he pairs deep technical craft with a background in interactive media that informs practical, user-centered platform decisions.
11 years of coding experience
12 years of employment as a software developer
Bachelor of Science - BSc Computer Science with Industrial Placement, Bachelor of Science - BSc Computer Science with Industrial Placement at University of East Anglia
Contributions:1 review, 19 commits, 4 PRs in 3 months
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