Summary
Joshua D'agostino is a game designer and former studio lead with nine years of hands-on experience crafting prototypes, leading small teams, and producing commercial and government projects from concept to delivery. Trained at the Academy of Interactive Entertainment in professional game design and business management, he has combined design leadership with producer responsibilities to secure publisher interest and manage outsourced work. As Manager and Lead Designer at indie studio Magic Missile he wore multiple hats—designer, producer and operations lead—gaining practical studio management experience uncommon in early-career developers. Based in Melbourne, he’s now seeking his next game development venture, bringing a blend of creative design sensibility and pragmatic team management honed through shipping real-world projects.
9 years of coding experience
2 years of employment as a software developer
Graduate Diploma, Business Administration and Management, General, Graduate Diploma, Business Administration and Management, General at Academy of Interactive Entertainment (AIE) RTO 88021