Joshua D'agostino

Game Designer

Melbourne, Victoria, Australia
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Summary

👤
Senior
🎓
Top School
Joshua D'agostino is a game designer and former studio lead with nine years of hands-on experience crafting prototypes, leading small teams, and producing commercial and government projects from concept to delivery. Trained at the Academy of Interactive Entertainment in professional game design and business management, he has combined design leadership with producer responsibilities to secure publisher interest and manage outsourced work. As Manager and Lead Designer at indie studio Magic Missile he wore multiple hats—designer, producer and operations lead—gaining practical studio management experience uncommon in early-career developers. Based in Melbourne, he’s now seeking his next game development venture, bringing a blend of creative design sensibility and pragmatic team management honed through shipping real-world projects.
code9 years of coding experience
job2 years of employment as a software developer
bookGraduate Diploma, Business Administration and Management, General, Graduate Diploma, Business Administration and Management, General at Academy of Interactive Entertainment (AIE) RTO 88021
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Github Skills (11)

game-development8
game-engine7
open-source6
tower6
python5
discord5
discord-rpc5
godot4
deezer4
music4
rpc3

Programming languages (3)

TypeScriptC#C++

Github contributions (5)

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Contributions:100 pushes in 9 months
NovusDundus/Supersonic

May 2017 - Jun 2017

Contributions:25 pushes, 1 branch in 1 month
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Joshua D'agostino - Game Designer