Summary
Joshua Foley is a game-focused software engineer and co-founder with 11 years of experience building gameplay, tools, and systems at indie studio Presque Mobius Games. As Lead Programmer he blends hands-on coding with team leadership and game design, regularly stepping into adjacent roles across production to ship features end-to-end. Trained in Game and Simulation Programming (DeVry University), he’s comfortable across gameplay systems and development tools, with a practical eye for production needs. He’s passionate about turning play into polished experiences and continues to develop an indie title outside of work. Based in Lincoln, California, Joshua is open to opportunities anywhere and brings the persistence of a lifelong gamer to collaborative studio environments.
11 years of coding experience
Bachelor of Science, Game and Simulation Programming, Bachelor of Science, Game and Simulation Programming at DeVry University
English