Joshua Higginbotham

Student

Arlington, Texas, United States
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Summary

👤
Senior
🎓
Top School
Joshua Higginbotham is a software engineer and MS student in AI with nine years of hands-on experience building and optimizing systems across C++, Python, JavaScript, Vulkan/OpenGL, and PostgreSQL. He designs pragmatic, well-documented, and maintainable solutions—prioritizing software that works, teaches its readers, and grows gracefully—while fostering collaborative, learning-focused teams. His background spans flight-simulation visualization performance work, full-stack web apps for social impact, and automated testing for ERP systems, plus peer teaching experience supporting undergraduates. An active open-source contributor, he has automated complex build recipes for the JuliaPackaging/Yggdrasil ecosystem, demonstrating attention to reproducible builds and cross-project collaboration. Based in Arlington, TX, he combines deep engineering craft with a pedagogy-driven mindset that makes codebases more approachable and changeable.
code9 years of coding experience
job2 years of employment as a software developer
bookBachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at Texas A&M University
bookMaster of Science - MS, Artificial Intelligence, Master of Science - MS, Artificial Intelligence at University of North Texas
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Github Skills (9)

dependency-management10
pbuilder10
cmake10
build-automation10
julia9
c-language8
git8
cprogramming-language8
cicd6

Programming languages (6)

JuliaTypeScriptC++MarkdownPythonFortran

Github contributions (5)

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JuliaPackaging/Yggdrasil

Mar 2022 - May 2022

Collection of builder repositories for BinaryBuilder.jl
Role in this project:
userAutomation Engineer / Build & Release Engineer
Contributions:17 reviews, 7 commits, 8 PRs in 1 month
Contributions summary:Joshua's primary contribution focused on creating and updating build recipes for various libraries within the BinaryBuilder.jl framework. Their work involved modifying build scripts (build_tarballs.jl files) to incorporate new features, address compilation issues, and manage dependencies for packages like SDL2_net, shaderc, OpenGLMathematics, Telescope, and Bullet Physics Engine. The user frequently collaborated with Mosè Giordano, indicating a team effort on these build automation tasks. The user also managed git submodules and applied patches.
repositoriesbinarybuildermonorepobuilderjulia
jhigginbotham64/Starlight.jl

Dec 2020 - May 2022

A greedy game engine for greedy programmers!
Contributions:3 releases, 1 review, 179 commits in 1 year 5 months
gamejulia-languagegamedevjulialanggame-development
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Joshua Higginbotham - Student