Summary
Joshua Jebadurai is a Technical Director and veteran game programmer with 13 years crafting multiplayer and backend systems, rapid prototypes, and cross-engine tooling across indie and studio environments. He has led technical strategy and hands-on R&D—from bootstrapped indie constraints at Hammerplay Studios to co-founding Gitink Studio—balancing product delivery with team training and IT ops. Proficient in C#, TypeScript, and C++, Joshua bridges game design and engineering, shipping HTML5 and multiplayer titles while iterating on pipelines and tech debt. Based in Chennai, he pairs a formal background in computer science and game design with practical studio experience that often finds him swapping between coding, mentoring, and even janitorial tasks to keep projects moving. He stays actively curious about industry trends and emergent tech, using rapid prototyping to de-risk ideas before full production. Known for pragmatic leadership, he brings a holistic view of development that helps small teams scale delivery without losing creative intent.
12 years of coding experience
13 years of employment as a software developer
Associate’s Degree 3D Animation and Visual Effects, Associate’s Degree 3D Animation and Visual Effects at MAAC
Diploma Computer Science, Diploma Computer Science at SRM IST Chennai
Bachelor’s Degree Computer Science, Bachelor’s Degree Computer Science at SSN College of Engineering
Diploma Game Design, Diploma Game Design at Vancouver Film School
English, Tamil