Joshua Jones

Software Developer at SpiffCommerce

Melbourne, Victoria, Australia
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Summary

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Senior
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Top School
Joshua Jones is a software developer in Melbourne with 11 years of experience building games and interactive applications, currently contributing to SpiffCommerce after a multi-year focus on AR and game systems. He led programming teams at Early Worm and built marker-based augmented reality systems at Dreemar, pairing hands-on engine and systems work with team leadership. Joshua combines a formal games programming background from AIE with practical teaching experience in C++ and a passion for crafting joyful player experiences. Comfortable across app and game development, he brings a player-first mindset to shipping polished, production-ready systems and enjoys seeing real-time reactions to the games he helps create.
code11 years of coding experience
job8 years of employment as a software developer
bookBachelor of Games and Virtual Worlds, Computer Programming, Bachelor of Games and Virtual Worlds, Computer Programming at Academy of Interactive Entertainment (AIE)
bookHigh School, High School at Sunbury Secondary College
languagesEnglish
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Stackoverflow

Stats
1reputation
0reached
0answers
0questions
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Github Skills (42)

git10
php10
version-control10
discord9
minecraft-forge9
gitignore9
3d-models9
model-viewer8
unity3d8
scriptableobject8
3d8
unity-editor8
gltf7
quake7
linux7

Programming languages (7)

C#TypeScriptJavaC++JavaScriptPHPHTML

Github contributions (5)

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EarlyWormGames/Match3

Sep 2017 - Jan 2018

Contributions:208 pushes, 1 branch in 4 months
Custom Project Settings files for Unity
Contributions:7 releases, 57 commits, 2 PRs in 4 years 6 months
unity-editorunityquakescriptableobjectunity3d
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