Joshua Nguyen

Gameplay Software Engineer II at Meta

Cypress, Texas, United States
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Summary

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Senior
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Top School
Joshua Nguyen is a gameplay software engineer with nine years of experience building AI-driven gameplay and tools across C++, C#, Unreal, and Unity, currently contributing to Meta Horizon Worlds’ NPC tooling. He pairs deep systems knowledge—gameplay ability systems, networking, pooling, and dynamic dialogue—with hands-on experience shipping VR and AAA benchmarking prototypes for HP and indie titles on Steam and Oculus. A longtime coder who started at 15, Joshua moves fluidly between engine-level C++ and higher-level tooling in TypeScript/.NET to empower creators and AI training workflows. His background spans R&D, DevOps pipelines, and freelance game development, giving him both product-focused rigor and rapid prototyping agility. Based in Cypress, Texas, he’s actively seeking remote AAA engineering roles and is noted for increasing code coverage and refactoring core systems while maintaining performance.
code9 years of coding experience
job5 years of employment as a software developer
bookBachelor's degree Computer Science, Bachelor's degree Computer Science at University of Houston
bookBachelor of Science Computer Science, Bachelor of Science Computer Science at University of Houston-Victoria
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Stackoverflow

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Github Skills (17)

in-progress7
chrome5
chrome-extension5
dotnet5
css5
javascript4
browser4
csharp4
webkit3
html3
asp-net-mvc3
chromium3
cefsharp3
asp-net-core2
brave2

Programming languages (2)

JavaScriptHTML

Github contributions (5)

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ReckoningHero/website2

May 2018 - Feb 2025

A personal website in which I created in Javascript,HTMl, CSS, and some C#. I write blogs, game reviews, and program some VR game as well.
Contributions:2 PRs, 1111 pushes, 2 branches in 6 years 10 months
gamecssjavascriptvr-gamec-plus-plus
Contributions:93 pushes, 1 branch in 3 years 4 months
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Joshua Nguyen - Gameplay Software Engineer II at Meta