Joshua Suskalo

Data Engineer

Pennsylvania, United States
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Summary

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Rockstar
🎓
Top School
Joshua Suskalo is a Sr. Cloud Engineer with eight years of professional experience building low-latency, cost-conscious systems for ad-tech and enterprise customers. A valedictorian in Game Development with a background in engine architecture and graphics programming, he brings a systems-level mindset to data engineering tasks, often working in Clojure to deliver robust streaming and ETL pipelines. At Viant/IRIS.TV he architected low-latency video streaming infrastructure; earlier roles at Kingland focused on internal tooling that cut delivery costs and improved business visibility. Now based in Pennsylvania and working in cloud engineering at SHI, he blends hands-on development with pragmatic design to scale real-time services. Outside work he still experiments with game development, reflecting a long-standing curiosity about graphics and interactive systems that informs his infrastructure work.
code8 years of coding experience
job2 years of employment as a software developer
bookJava Programming and Game Design, Java Programming and Game Design at Homeschool
bookGame Development Engine Architecture and Graphics Programming, Game Development Engine Architecture and Graphics Programming at Full Sail University
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Github Skills (145)

nix10
cider10
coverage10
ffi10
linter10
jdk1710
jam10
static-analysis10
rocks10
nixos10
linux10
clojure10
voice10
api10
babashka10

Programming languages (14)

JavaCSSCRustGoCommon LispHTMLTypeScript

Github contributions (5)

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IGJoshua/casino

Jun 2020 - May 2021

Contributions:54 commits, 12 pushes, 7 branches in 11 months
IGJoshua/magnetic-drift

Apr 2019 - Apr 2019

A tiny game where you pilot a magnetic car around increasingly complex maze-like tracks. Written for the 2019 Lisp Game Jam.
Contributions:178 commits, 13 PRs, 143 pushes in 13 days
magneticgamejamtinygame-jam
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Joshua Suskalo - Data Engineer