Summary
Joshua Zemenski is an indie game developer with nine years of hands-on experience building games and tools across languages such as C#, C/C++, Python, Go, Odin, and currently Rust. Based in Milford Charter Township, Michigan, he led development at small studio Sandcastle Keep before launching his independent practice in 2023, combining startup agility with deep technical craftsmanship. He’s comfortable owning projects end-to-end—from engine and systems programming to gameplay features—and favors modern, safe languages that reduce runtime surprises. A lifelong tinkerer with computers, Joshua pairs formal training in computer software engineering with pragmatic, self-driven iteration to ship playable experiences. Colleagues describe him as a resilient solo creator who blends broad language fluency with a game-first focus on player-facing polish.
9 years of coding experience
4 years of employment as a software developer
Associate of Science - AS, Computer Software Engineering, Associate of Science - AS, Computer Software Engineering at Oakland Community College