Juan Borda is a Senior Software Engineer based in Bogotá with 13 years of experience building everything from game physics engines and shader systems to enterprise ERP implementations and full-stack web tools. He excels at bridging the gap where complex rendering or engine-level concerns meet business processes, often delivering lightweight tooling that removes friction from bulky workflows. His open-source contributions to the OGRE 3D engine show deep familiarity with shader pipelines and cross-language code integration, reflecting a low-level graphics pedigree alongside higher-level product work. Juan has led technical teams and IT strategy for digital sales and ERP rollouts, and prefers projects where clever automation yields outsized operational improvements. Comfortable in C++, Python, Django/React stacks and shader languages, he brings both systems-thinking and hands-on craftsmanship. An experimental game developer and inventor at heart, he combines research-driven problem solving with pragmatic delivery.
scene-oriented, flexible 3D engine (C++, Python, C#, Java)
Role in this project:
Back-end Developer
Contributions:18 commits in 1 year 2 months
Contributions summary:Juan's commits primarily involve modifying shader code, specifically within the RTShader system. These changes include replacing outdated GLSL functions, removing conditional class definitions, and merging code from another repository branch. The commits suggest a focus on optimizing rendering pipelines, improving compatibility, and integrating external code contributions. The user also demonstrates expertise in working with shader programs and related system components.
MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into existing code. MicroPather focuses on being a path finding engine for video games but is a generic A* solver.
Contributions:2 PRs, 3 pushes, 1 branch in 7 years 10 months
c-plus-plusfindervideogamesintegrated
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Juan Borda - Senior Software Engineer at MachEight, LLC