Juan Correa is a software engineer with 12 years of experience specializing in videogame development, game engine architecture, and design patterns, currently contributing at Frostbite. He has held senior and leadership roles at top studios including King, Unity Technologies, EA, and Autodesk, bringing deep C++ expertise alongside strong skills in TypeScript and C#. Based in Sweden but originally from Colombia, he enjoys building physics simulations and pragmatic tooling that improve developer workflows. Juan’s background spans both front-end and back-end technical leadership—shipping game features, engine components, and editor UIs—demonstrating a rare blend of hands-on coding and architectural thinking. He also experiments with niche languages like AS3 and Lua, and maintains a personal site showcasing projects and explorations.
12 years of coding experience
14 years of employment as a software developer
Professional, Software Engineer, Professional, Software Engineer at Universidad del Valle (CO)
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