Juan Correa

Software Engineer III at Frostbite

Sweden
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Summary

👤
Senior
🎓
Top School
Juan Correa is a software engineer with 12 years of experience specializing in videogame development, game engine architecture, and design patterns, currently contributing at Frostbite. He has held senior and leadership roles at top studios including King, Unity Technologies, EA, and Autodesk, bringing deep C++ expertise alongside strong skills in TypeScript and C#. Based in Sweden but originally from Colombia, he enjoys building physics simulations and pragmatic tooling that improve developer workflows. Juan’s background spans both front-end and back-end technical leadership—shipping game features, engine components, and editor UIs—demonstrating a rare blend of hands-on coding and architectural thinking. He also experiments with niche languages like AS3 and Lua, and maintains a personal site showcasing projects and explorations.
code12 years of coding experience
job14 years of employment as a software developer
bookProfessional, Software Engineer, Professional, Software Engineer at Universidad del Valle (CO)
languagesEnglish, Spanish
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Github Skills (61)

torque7
api-platform7
invoke7
entity-system7
api6
bullet6
javascript-game6
hal5
cpp5
hypermedia5
javascript-game-engine5
rest5
php5
gdscript5
actionscript5

Programming languages (14)

C#JavaC++CSSCHaxeDM4

Github contributions (5)

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ValtoLibraries/ThreeJS

Jan 2017 - May 2018

Contributions:49 PRs, 25 pushes in 1 year 4 months
webgljavascriptthreejs3d-libraryjavascript-3d-library
ValtoFrameworks/SFML

Jan 2017 - Jun 2019

[C++] Simple and Fast Multimedia Library 2D
Contributions:40 PRs, 19 pushes in 2 years 4 months
cpp2d-librarymultimedia-libraryc-plus-plusaudio
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