Summary
Juan De Quirós Alcázar is a Senior Client Engineer with 9 years of experience specializing in Unity3D game development and C# programming, currently shaping player-facing systems at Mediatonic Games. Trained in Computer Engineering and videogame design, he has a solid track record across studios and freelance projects building gameplay, AI, UI, and VR-friendly interfaces. He thrives on tackling hard problems and learning through challenges, demonstrated by personal projects like a Unity tower-defense prototype implementing BFS pathfinding. Comfortable with both game and web technologies from earlier roles (J2EE, Spring, PHP, AngularJS), he brings breadth as well as deep real-time client expertise. Based in Alicante, Spain, he combines pragmatic engineering with a creator’s mindset—focused on making ideas that didn’t exist into playable realities.
9 years of coding experience
9 years of employment as a software developer
Computer engineering, Computer engineering at Alicante
University expertise in videogames design and programming, videogame programmer, University expertise in videogames design and programming, videogame programmer at Universidad de Alicante
Spanish, English, valencià