Role in this project:
Full-stack Developer (with a strong focus on 2D and 3D game development using Godot Engine) Contributions:160 commits, 1 PR, 32 pushes in 5 years 3 months
Contributions summary:Juan contributed significantly to the Godot Engine demo projects, implementing new features and fixing bugs across various 2D and 3D game projects. The contributions include the addition of 2D and 3D physics elements, such as KinematicBody, and implementing various features for light, and normal mapping. The user also focused on porting demos to new platforms and features in the engine. In addition, the user has also contributed in the networking side.