Juan Vega

Software Engineer at Mega Cat Studios

Mérida, Merida State, Venezuela
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Juan Vega is a software engineer with 8 years of experience specializing in Unity game development for PC and console, currently driving core systems, UI, and gameplay at Mega Cat Studios. He has led architecture improvements—introducing an interaction system and FSM-based AI—to replace ad-hoc implementations, and built tools that recovered thousands of asset references and corrected saved-data integrity to avert major delays. His work modernized inventory, crafting, quest, and save systems (including multi-slot and auto-save), while a developer tools menu he created significantly sped up QA and content presentation. A Systems Engineering student from Universidad de los Andes, he blends hands-on game dev with systems thinking and a knack for pragmatic tooling that surfaces behind-the-scenes impact.
code8 years of coding experience
bookSystems Engineering, Systems Engineering at Universidad de los Andes (VE)
languagesSpanish, English, Catalan

Github contributions (5)

github-logo-circle
juanborgesv/TowerOfHanoi

Jul 2019 - Jul 2019

Contributions:22 commits, 6 pushes, 1 branch in 15 days
Contributions:213 pushes, 1 branch in 10 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Juan Vega - Software Engineer at Mega Cat Studios