Juan Vizcaíno

Game Programmer at Caged Element Inc.

Madrid, Community of Madrid, Spain
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Summary

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Senior
🎓
Top School
Juan Vizcaíno is a seasoned game programmer with 11 years of experience building console and PC titles, currently contributing to Caged Element Inc. in Madrid. He combines gameplay, tools and UI programming expertise with a formal background in computer science and a master's in video game programming, having shipped projects on PlayStation, Xbox and Nintendo Switch. Past roles at Pendulo Studios and Starquake Games spotlight his work on modular engines and systems—he designed and implemented the Anotter Fighting Engine and has deep experience in Unreal and Unity pipelines. Comfortable across gameplay, camera, physics, AI and technical art, he bridges creative design and robust engineering to accelerate multidisciplinary teams. An unusual strength is his R&D experience building cross-reality toolkits using Unity, Oculus and embedded hardware, which gives him a practical edge on immersive and tool-driven development.
code11 years of coding experience
job7 years of employment as a software developer
bookCharles III University of Madrid (Universidad Carlos III de Madrid)
bookMaster's degree Video game Programming, Master's degree Video game Programming at U-tad
languagesSpanish, English
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Github Skills (18)

i2c7
beaglebone-black6
gpio6
bluetooth6
spi6
dac6
robotics6
intel6
arduino5
pwm5
css-animations5
adc5
1-wire5
photon5
javascript4

Programming languages (1)

JavaScript

Github contributions (5)

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juan-ev/oneiric

Nov 2018 - Jan 2019

Contributions:50 commits, 43 pushes in 1 month
ShielderJohn/TaskOrganizer

Feb 2016 - Apr 2016

Contributions:5 PRs, 19 pushes, 7 branches in 2 months
sdmandroidandroid-appkotlinjava
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