Summary
Judy Trinh is a versatile software engineer with 13 years of experience building full‑stack products across gaming, e‑commerce, and immersive XR, currently working on Supernatural within Meta Reality Labs. She blends a technical background in game technology and digital media with hands‑on experience in Java, C#, React, Hack/PHP and Unity to ship features from client visuals to backend systems. Judy has driven product-focused work at Zynga (game theming, tournament modes, admin tooling) and Grove Collaborative (subscriptions and cart UX), and brings a designer’s sensibility from a formal CG/game technology MS. Passionate about language learning, mindfulness and fandom culture, she looks for roles that combine engineering with human-centered, joyful product experiences rather than traditional dev tracks. A former English instructor in Korea and early research work on cultural heritage tools, she brings cross-cultural communication and creative pedagogy to technical teams.
13 years of coding experience
6 years of employment as a software developer
Diploma - Honorary Bachelor of Arts, Diploma - Honorary Bachelor of Arts at Central High School
Master of Science in Engineering Computer Graphics and Game Technology, Master of Science in Engineering Computer Graphics and Game Technology at University of Pennsylvania
Chinese, teochew chinese, Korean